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Anastasia K. Leonheart ([personal profile] innocent_royal) wrote2015-06-02 12:03 am

World of Nevus - World at Large

Continent - Moravia 1/3

Official Name: Merchantile Republic of the Granysean People
Shortened: Granysea
Capital City: Neo-Asgard City

Government Form: Constitutional Republic
Leader: Alfred Cofferton

Architecutre: Neo-Classical
Climate & Terrain: Temperate. Comfortable mid 70's most of summer and low 50's in winter. Mountainous eastern shores, jungle-ridden west coast and vibrant grassy plains in central

Demographics: 54% Male, 46% Female
Gender Roles: Males are on the forefront of society. Primary providers for their women. A male's worth in the eyes of a woman is how well he can keep his cash cow alive. Women take part in commerce as well. Often as serving out samples and glamorized in their merchant husbands' wares. Younger girls often act poster girls, using charms to attract customers. Granyseans tend to travel abroad more than any other.

Ancient History: Formerly the Kingdom of Valjaller, it's been said the first peoples emerged here and migrated south and said it was the first piece of land formed by the roots of the Great Mother Tree and the birthplace of Manatechnology. Valjaller was the home of Sularin, the Hero Priest of Righteousness who lead the forces in Ragnarok against his corrupted brother, Eruzael, the Hero Priest of Balance. Valjaller was the last of the three great kingdoms to succumb to the end of civilization, with Sularin fighting to his dying breath to preserve civilization as it had been known before the assumed death of the Mother Tree.

Nearing the end of the Dark Ages, evolving Valjallerans merged with migrating Midgardian nomads that would eventually blossom into Granysea, with their capital near the ruins of Asgard City.

Politics: Kingdom of Regnum Nivibus - Stalwart ally. Granysea shares a military and economic alliance with this country, and mutual open borders. In ancient times, Granysea was initially hostile, trying to covertly incite revolutions until they nearly bankrupted themselves. Nivibus shared some of their mineral wealth and thus produced powerful ties.

Great Firlandic Empire - Peaceful on the surface, wary to the point of hostility underneath. Firland is one of Granysea's largest trading partners, but constant mistreatment of people keeps relations strained. The trading opportunities is what initially kept Granysea out of the Second Pankosmian War, but did see Firlandic conquest of Regnum Nivibus as a dire threat to their own borders. They stood ready to join the war on Nivibus's side, but were glad Nivibus was able to repel the invasion.

Pastorian Tribal States - Granysea has a pact with the Pastorians and are profiting off of the genocidal war with Aldaeas. Granysea sells weapons to the Pastorians to defend themselves, and helping to cement a stalemate in the war.

Aldaeas Federation - Granysea is morally hostile towards Aldaeas for their "Spartanist" views on society. Granysea will not denounce Aldaeas, nor will they conduct any trade with them.

Holy Crezanti Theocracy - Granysea keeps religion out of their domestic and foreign affairs, but shares a special pact with Crezanti to help move valuable religious relics - for a good price.